软件工程中的博弈论

翻译自: https://medium.com/@myroslavazel/game-theory-in-software-engineering-812101b77840 正如各种敏捷专家所建议的那样,博弈论 与敏捷团队的工作方式有着紧密的联系。 根据他们的说法,关键在于最大化团队目标而不是个人奖励。在博...

April 21, 2025 · 3 min · 1462 words · Joey

《道德经》译文精简版

第一章 道可道(可以语言交流的道), 非常道(非真正意义上的道); 名可名(可以明确定义的名), 非常名(非真正意义上的名)。 无名天地之始(天地在开...

March 20, 2025 · 42 min · 20699 words · Joey

道德经

【第一章】道可道,非常道;名可名,非常名。无名天地之始,有名万物之母。故常无欲,以观其妙;常有欲,以观其徼(jiào)。此两者同出而异名,同...

March 20, 2025 · 16 min · 7705 words · Joey

道德经

【第一章】道可道,非常道;名可名,非常名。无名天地之始,有名万物之母。故常无欲,以观其妙;常有欲,以观其徼(jiào)。此两者同出而异名,同...

March 20, 2025 · 16 min · 7705 words · Joey

十年Kubernetes:过去、现在和未来

十年Kubernetes:过去、现在和未来 翻译自https://thenewstack.io/10-years-of-kubernetes-...

December 30, 2024 · 11 min · 5170 words · Joey

如何成为首席工程师

文章: 虚拟讨论会:如何成为首席工程师 翻译自https://www.infoq.com/articles/virtual-panel-prin...

December 30, 2024 · 9 min · 4289 words · Joey

Learn excalidraw

https://excalidraw.com/ Keyboard shortcuts Tools Tool Press This Hand (panning tool) H Selection V or 1 Rectangle R or 2 Diamond D or 3 Ellipse O or 4 Arrow A or 5 Line L or 6 Draw P or 7 Text T or 8 Insert image 9 Eraser E or 0 Frame tool F Laser pointer K Pick a color from the canvas I or Shift + S or Shift + G Edit line/arrow points Ctrl + Enter Edit text / add label Enter Pick a color from canvas Enter or Shift + Enter Finish editing (text editor) Esc or Ctrl + Enter Curved arrow A + click + click + click Curved line L + click + click + click Add a new line (text editor) Q Prevent arrow binding Ctrl Add/ Update link for a selected shape Ctrl + K View...

November 8, 2024 · 3 min · 460 words · Joey

Linux Terminal Apps

zellij 把这个放在最前面的目的,是因为这是后面所有软件的外壳。 终端的分屏工具,原来我是用tmux的,目前已完全换到了zellij,同类软件还有sc...

November 7, 2024 · 1 min · 273 words · Joey

Build - The first pillar

翻译自https://launchdarkly.com/the-definitive-guide-to-feature-management...

October 20, 2024 · 9 min · 4019 words · Joey

Build - The first pillar

What is Build? The Build pillar addresses the use of feature flags for building and delivering new features, bug fixes, and code changes of any kind. While much of this category deals with release management, we’ve named it “Build” because of the critical role feature flags also play in pre-release activities. Such activities might include trunk-based development, testing in production, and rollout planning. Traditional software development is reactive: teams push...

October 20, 2024 · 13 min · 6212 words · Joey